![]() if your aura says: reduces enemy resistance by -67% it will only reduce 33%. In PD2 it works at 50% effectiveness if a monster is immune e.g. Conviction AuraConviction aura reduces only the three elemental damage types: fire, cold and lightning. To reduce monster’s resistance and break immunities, there are different options depending on the dmg/resistance.ġ. For more examples please read “Guide to Understanding Broken Immunities and Monster Resistance”. Lightning, Fire and Cold enchanted will be lightning and fire immune. If you change the order, the immunities will change. a monster with 50% resistance to all types which is Fire, Cold and Lightning Enchanted, would have 125% fire resistance, 125% cold and 50% lightning because it cannot have more than two immunities. The other modifiers how they are listed.Į.g. Magic Resistant and Spectral Hit are applying first to cold, then fire and then lightning (always in that order). Spectral Hit: +20% to Fire, Cold and Lightning ResistĪlso the order is important.Magic Resistant: +40% to Fire, Cold and Lightning Resist.Lightning Enchanted: +75% Lightning Resist.Monster have natural resistances, and these can be boosted by the following modifiers (only for unique monsters), however a monster cannot have more than two immunities for exception of Pit Lords in Ubertrist. When a monster has 100% or more resistance it is immune to a certain type of damage. In Diablo 2 are 6 types of damage so there are 6 types of resistances: fire, cold, lightning, poison, physical and magic. ![]() ![]() This guide is based on these two guides for Diablo 2 LoD and I recommend reading them as well.
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